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Post by Kodiak on Nov 25, 2009 18:41:17 GMT -5
Post village information/culture here, please.
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Post by Kodiak on Nov 25, 2009 18:41:37 GMT -5
Caves+Being one of the more ancient, and long lasting settlements, the Caves have a more traditional way of selecting a leader that dates back to ancient culture that once thrived in the ways of the Caves. Once the village lacks a Kage, an overall competition of whits and power during a large fight between all combatants will decide the next Kage, who can be overthrown at anytime during their reign, given his/her defeat. Anyone can participate in the fight for power, no matter the rank. There is no single healer, basic medicine knowledge is provided to all ninjas in training so that they can take care of themselves and their comrades if they need to. Thus, the Cave village does not follow the guidelines of a squad, but rather focuses on one-to-one training, from mentor to student. A ninja will only teach more than one student at a time if there is a lack of available mentors.
Setting: Barren land with mostly withering, blackened trees and stumps and remnants of already decayed foliage that litter the area. Little water supply, liquid only supplied by several trickling streams that are located on the cliffs. A large sandy stone wall made of ledges and massive boulders resides in the heart of the settlement, dotted with several hollowed areas or caves that the residents live in.
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Post by Kodiak on Nov 25, 2009 18:41:55 GMT -5
Mist+Nothing extreme practiced in this village. There is a single being, with the possibility of an apprentice of his or her choice, who practices and exceeds in medicine. Healing skills are not taught during a ninja's training. The apprentice of the healer exists to ensure the knowledge will not be lost. Kages are appointed merely by a successor. Shortly after gaining the title of 'leader', the Kage must select what the village calls a 'liege' who must be a higher rank than chuunin. It is rare and controversial for a Kage to appoint a Jounin who has not trained a squad before. When the Kage loses his title, whether be by retirement, death, or proven incompetent and overthrown, the liege will succeed him or her as the new Kage. If the Kage has gone missing, the liege will watch over the village, guide but not take authority, until the Kage returns or is found deceased.
Setting: The heart of the mist village is located in a very flat opening, dotted by several shallow ponds and puddles that commonly conjure fog and mist during chilly mornings. Further away from the base is a formidable lake, penetrated by bushes and plants which thrive in water. Most of what makes up the foliage is a scarce amount of thin trees and majorly stout brushes and weeds.
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Post by asail on Nov 26, 2009 19:12:28 GMT -5
Sand Laws primarily adhere to a system of “Righteous Blood”, a general belief in which strength travels in breeding. Complex webs of lineages and families compose the political system, although it isn’t uncommon for two power families to monopolize rule. Titles with the deepest bloodlines or most prestigious histories are often found in power and their children just as frequently inherit the throne already knowledgeable of their duties and responsibilities. Though it may seem a corrupt system the Sand Village is very close knit with aggressive bonds, the death of a neighbor is a kin to the death of a brother. Moreover, the system regularly proves itself, the strong procure the strong and the weak promote the weak. (Sham + Sweetok = Haroo, therefore I win ;p) Normally, the weaker families are endowed with the knowlegde of healing and don't see battle as often as the stronger.
The settlement is a geological fortress, its creation about as understood as its location. The unwary traveler could walk right through the village’s helm unaware. There are several rumors as to how its foundation came to be, but nothing is truly certain. The most withstanding rumor speaks of an ancient geyser field, the geysers fell dormant for several hundred years as mudslides and centuries of dusts of plates of earth moved and rotated, then, one was disturbed by the moving plates and ruptured which triggered the others. The dense cover blew, the geysers emptied and became stagnant and the remnants of soil and earth fell and cemented upon the steaming lakes. The waters eroded and tunneled a complex of caverns and burrows. These expanses of warrens and channels make up the Sand village. The underground wells pooled from the ancient springs litter vast regions of the Sand, which, upon exploration, give way to a further labyrinth of underwater channels. To the outside, however, it is nothing but a lifeless, blaring desert, seething and barren.
The Sand Village was originally a traveling band of Mining Rogues that scoured the deeps and peaks of the desolate lands for rare jewels and spices. Retrospectively, had it not been for their trade in the many faces of earth they might have never become a village.
Their former, intensive affiliation with the Earth influenced special qualities among the descendents: rough pelts, vigorous stature, heavy paws, dense pads, and thick muscle. Though these traits are gradually dwindling from their race as their generations extend further into times of settlement the qualities remain strong within some of the families. However, the older genes have considerably mutated due to the newer generation’s consistent, imposing exposure to water. The great, heavy paws webbed and pelts sleeker with thinner, more limber bones, adaptations to provide greater and dexterity toward the water.
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